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Devlog
The Nova Hotel
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Devlog
Version 0.07
April 27, 2020
by
Sebastian.Molloy
Change Log: Added Base Textures to levels 1, 2 and 4, Implemented Server Room, Implemented Objectives system, Implemented Objectives for Lobby level and Server Room Level, Baked new lightmaps, Retext...
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Version 0.06
April 20, 2020
by
Sebastian.Molloy
Changelog: Implemented level 2, Implemented Objectives System, Redone Lighting for level 3, level 3 objectives implemented, level transition system changed to allow level switching correctly, Elevator...
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Version 0.05
April 20, 2020
by
Sebastian.Molloy
ChangeLog: Rebuilt Lobby using pro-builder. Made improvements to the overall design, Expanded level 3 design and layout. Adjusted lighting in level 3, Imported and updated previous models for newer on...
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Version 0.04 - New Level and Refined Mechanics
March 23, 2020
by
Sebastian.Molloy
#DevLog
Bug Fixes: Player can now pick up and carry small objects without dropping them. Change Log: Models have now been placed into the environment to replace place holder cubes. Edited the elevator scripts...
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Version 0.02
February 24, 2020
by
Sebastian.Molloy
Change Log: Implemented Crouch Greybox of Lobby Area Switched to a Character Controller based movement script. The player can now pick up and move Interactable Objects (Red Objects). The player can no...
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Version 0.01 (Initial Concept)
February 24, 2020
by
Sebastian.Molloy
Initial Concept Piece: Basic Movement - Jumping, Sprinting, Looking and WASD Controls Initial Layout of Lobby level...
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